Capcom sheds some light on Monster Hunter World's PC delay

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"Monster Hunter World" is scheduled to be released for the PlayStation 4 and the Xbox One on January 26, while Capcom aims to release the PC version sometime during autumn this year.

Now they've explained to PC Gamer the delay is a result of a decision to focus on the console development first and then switch over to PC.

As seen below in Capcom's latest gameplay trailer for Monster Hunter World, the Coral Highlands appear to be one of the most colorful and intricately designed areas of the game, offering players the chance to dive into its ocean floor-like landscape.

When the monster-slaying role-playing game was initially announced, Capcom gave out the exact release date for the PlayStation 4 and Xbox One version. But PC players will be holding on until an ambiguous Fall 2018 release window to play Capcom's revamped Monster Hunter entry.

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Monster Hunter World producer Ryozo Tsujimoto has explained why the PC version of the game will arrive several months after the console iterations.

As reported by PC Gamer, Tsujimoto stated that "Monster Hunter World" is the first title in the series that will be released on the PC platform along with the other consoles. "So rather than have it taking up resources during the console development and not it not being able to have our full attention on it".

There are more than a few points of interest in this Monster Hunter: World region. It is also known that the developers plan after the release of regularly release add-ons for Monster Hunter: World with new and exotic monsters. "So, hopefully, PC users won't mind waiting a little bit longer for us to bring you a really great optimised PC experience". Fortunately, the developers did not leave the PC community in the dark. Whenever you get over that hurdle by yourself, it's such a great feeling, why would we let you skip that just to make a bit of extra money?

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